CareerPal

Figma | Photoshop | Mobile App & Responsive Web Design


Product

I created a cross‑platform utility that empowers people to begin new careers regardless of life stage, offering accessible tools to support career transitions and exploration.


Problem Statement - Users want opportunities to begin new careers regardless of life stage, while also having the flexibility to explore additional interests.


Showcase

Project Overview



Create a way for users to find a career in a fun and educational way

UX Designer designing a cross-platform utility to help people start a new career

Conducting interviews, paper and digital wireframing, low/high-fidelity prototyping, conducting usability studies, accounting for accessibility, and iterating on designs




Design Process


I played an active role in every stage of the design process, from empathizing with users and generating ideas to prototyping and conducting rigorous testing, ensuring that the final solutions were both impactful and effective.




User Research: Summary


Through interviews, I gained a deeper understanding of the users and their needs. A key group identified during research were individuals at a stage in life where they wanted to begin a new career.


Users want opportunities to explore new careers while also pursuing emerging interests, highlighting the importance of flexibility and lifelong growth..



User Research: Pain Points


Support

Users want access to career resources

Process

Users want to find new interest




Persona



Problem Statement

Mila is a Market Research Analyst who needs a pathway to transition into a more fulfilling career. Her motivation stems from a desire to express her creativity not only in her professional life but also beyond the workplace.


Persona - Mila

Problem Statement

Santiago is a Creative Writer who needs accessible pathways to enter the technology field. With no prior experience, he is motivated to find opportunities that allow him to leverage his creativity while building new technical skills.


Persona - Santiago

Sticker Sheet


I created a sticker sheet as a design guide, which helped maintain a consistent visual style and cohesive user experience across all stages of the design process.


Sticker Sheet

Mobile

Website

Information Architecture


In creating the information architecture, I prioritized incorporating a variety of resources that users could access more broadly. Since the majority of users will interact with the product on mobile devices, this approach ensured accessibility and usability across different contexts.


Information Architecture



Dedicated Mobile - Sketches


I began by designing a hero image for the showcase and later integrated its contents directly into the image for a cleaner presentation. I also implemented a carousel section for articles and progressively added more elements to enrich the homepage.


paper mockups

Dedicated Mobile - Low-fidelity Mockup


As the initial design phase progressed, I ensured that screen designs were informed by user research findings and feedback, creating solutions that directly addressed user needs.


lo-fi mockups

Dedicated Mobile - Low-fidelity Prototype


With the digital wireframes finalized, I created a low‑fidelity prototype that allowed me to validate user flows and gather early feedback before moving into high‑fidelity design.


lo-fi prototypes







Usability study: Findings


Round 1 findings

  • Some text is too small and hard to read

Round 2 findings

  • The layout of the profile page is not very consistent







Dedicated Mobile - Mockups Iteraction


Upon reviewing the initial design, I refined the showcase area by moving the text inside the hero image for a cleaner presentation. I also converted the grid layout into a carousel slide to create a more dynamic and engaging experience.

Before Usability Study

lo-fi digital mockup

After Usability Study

hi-fi digital mockup



Dedicated Mobile - Final Mockups


final mockups final mockups



Dedicated Mobile - High-fidelity Prototype

View Prototype hi-fi prototype

Information Architecture


In designing the information architecture, I focused on delivering a streamlined experience that prioritized the most essential aspects of the product, ensuring users could quickly access what mattered most.


Information Architecture



Desktop - Low-fidelity Mockup


As the design phase progressed, I consistently based screen designs on insights and feedback from user research, ensuring that each iteration aligned with user needs and expectations.


lo-fi mockups

Desktop - Low-fidelity Prototype


With the digital wireframes finalized, I created a low‑fidelity prototype that allowed me to test navigation and gather early feedback before moving into high‑fidelity design.


lo-fi prototypes



Desktop - Final Mockups


final mockups final mockups final mockups final mockups final mockups



Desktop - High-fidelity Prototype

View Prototype hi-fi prototype








Tablet - Low-fidelity Mockup


As the initial design phase continued, I made sure to base screen designs on feedback and findings from the user research.


lo-fi mockups

Tablet - Low-fidelity Prototype


Using the completed set of digital wireframes, I created a low-fidelity prototype.


lo-fi prototypes



Tablet - Final Mockups


final mockups



Tablet - High-fidelity Prototype

View Prototype hi-fi prototype






Mobile - Low-fidelity Mockup


As the initial design phase continued, I made sure to base screen designs on feedback and findings from the user research.


lo-fi mockups

Mobile - Low-fidelity Prototype


Using the completed set of digital wireframes, I created a low-fidelity prototype.


lo-fi prototypes



Mobile - Final Mockups


final mockups



Mobile - High-fidelity Prototype

View Prototype hi-fi prototype

Accessibility Considerations




1

Used colors that met the Web Content Accessibility Guidelines (WCAG) standards

2

Different font sizes and font weight were used to easily distinguish between headers

3

Annotations were made to assist developers in their implementation process

Next Steps




Conduct more user research to determine any new areas of need and iterate on the design


Conduct another round of usability studies to validate whether the pain points users experienced have been effectively addressed